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The Dragon Tutorial

Moving On...

Dragon Heads

There are many little attachements that you can add to your dragon to make it more unique. Horns, frills, hair, scales, ears, nails; all of these are things that you should be thinking about.

Step 1 - Framework

Tails adornments are a fun way to give your dragon a little flair. Fins, clubs, and spikes are adorable and o-so-stylish!

Step 2 - Head Form

Doing a full bodied dragon is easiest if you start simple. I usually start my dragons with a line of motion. From this serpentine line you can build your dragon.

Start simple. Put in some basic shapes for the chest, hips, and head. Lines can be used to show where legs, tail, neck, and wings will go. For more information on how to draw wings, check out the skin based wings tutorial.

Last comes all of the little details. Flesh out the lines that you drew for legs. You can base your body and legs of the dragon off of big cats, lizards, or birds of prey. Get refrences of these to help you learn how to draw the parts. The claw tutorial may be useful.

Step 1 - Framework.

Another start of a dragon. Notice how I always start with a line of motion. It keeps your dragon from bouncing all over the page in an unnatural manner.

Step 2 - Head Form.

I fill in the dragon "skeleton". This dragon does not have any arms, but instead has wings located where the arm joints would be. Put in all of the bends for your legs.

Step 4 - Details.

...and now we fill in the details. Mr. Dragon is so happy that he is in proportion. Don't let these tutorial restrict you! If you use the same basic line of motion you can put your dragon into whatever position you can dream up!

Moving On...

All content © J "NeonDragon" Peffer.