Basic Hands

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Hands are as expressive a part of the body as the
face. However, like the face, they are complicated and
difficult to get looking accurate. Here are some basic
ways to position your hands and to keep them in proportion.
When you are sketching in your figure, you do not have
to worry about all of the detail in the hand and fingers
right away. Break down the hand into simple shapes and
lay in your drawing. Once you have everything positioned
to suit your fancy you can begin creating the hand.
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Fingers branch out in a radius from the wrist. By spacing
4 lines evenly, you can figure out where the fingers
will basically pop out of the palm.
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I use my own hand for refrence a lot. As you can
see, the shapes are very general, but by looking at
my own hand and by using loose basic shapes, my drawing
is coming together so you can recognize a fist.
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Here's another quicky that I did with my hand as
a refrence. Please note that your thumb only has 2 places
where it can bend, while your fingers have 3 (these
are counting the palm connection).
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Once you have your sketch drawn in, you can finish
your hands by adding shading. Look at your own hand
and you'll notice wrinkles, shadows, nails, and other
fine details that you can fill in. Cartoons do not need
hands that look this detailed, but if you want to go
for realism, then every detail helps! |

All content © J "NeonDragon"
Peffer.
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